EMULATOR REVIEW - System 16


 

Rob takes a look at an emulator of some of his favourite arcade machines of all time. If he can drag himself away from them then there should be a review below this message... I hope!

   
 

Emulator Review:- System 16
Version Reviewed:- DirectX and DOS ports
Written by:- Thierry Lescot, Li Jih Hwa, DirectX port by Bartman
Available from:-
www.system16.com
Last version:-
0.82 DOS 0.80 Direct X - 1999 – no more updates expected

System16 is an arcade emulator for primarily Sega (actually I think all the games are) arcade ROMs. Some of my favourite games of all time were by Sega and I was incredibly happy to see some of them here especially Out Run, Golden Axe and Space Harrier. While there are builds for other machines (I think, due to open sourcing), I am looking at the PC versions. There is a build for DOS and for Direct X so armed with my virtual coins, I go to acade heaven – I hope!

The car and passengers do breakdancing, in Out Run.    

Unfortunately this review will concentrate on the DirectX port which, although slower than it’s DOS brother, had sound which just wouldn’t work in the DOS version. Blimmin’ PCI sound cards. Grrr! Fume….etc. So most of this review will be dedicated to the Windows version. The Windows version is much more flaky when it comes to ROMs than the DOS one so I'd get them both if you plan to.

As with Mame, ROMs are located within the ROMS directory and each game has it's own directory within that. I've got used to this now but surely the ROMS could be concatenated into a single image a la the console emulators. A minor grippe but a valid one nontheless.

Another thing about the Direct X version is the frame update was very low. Out Run peaked at around 15-20 and dropped as low as 5 according to the status indicator at the bottom. Golden Axe managed around 25-30 which was adequate. I don't think these readouts were particularly accurate though because the games felt a lot smoother than the FPS readout gave. I was, of course, running in a window also which couldn't have been that good for the refresh either. The DOS port ran at a lovely full frame rate most of the time but that might be put down to the sound no working.    
    The options screen on the Direct X version is a pretty comprehensive beast and a damn site easier than all the fiddly command line switches in the DOS port. It would have been nice, as I've said earlier, to be able to return to this once the game had started so that the best screenmode and configurations could be found but alas, this was not to be.

In game, the usual control and dip switch alterations are included allowing you to get the controls to suit you perfectly. A very tempting force feedback tab was also ther but sadly not enabled and as this is the last version, never will.

Some of the games displayed some incompatability eg. Hang On and sadly, Space Harrier which both had no sound of any kind during the game. I hope that the Mame team, whos emulator now includes most if not all of System 16's games, will work on a solution to this. I like the music to both of them. Grrr... Fume (II)!

Overall. I would love to recommend this emulator but I can't due to the fact that no-one seems to be working on any future updates, and the games emulated here are also working in Mame now. It is/was a good emulator and may be better for you if you only want to play Alex Kidd or Golden Axe. It's up to you. If you can get the DOS version to work with sound then that is better, and more compatible.

6/10 A good emulator but the low mark reflects the update status and the fact that it is overtaken by Mame.

Coagulus / Rob